![]() Instead, it’s the characters and the land itself, which feels very much like a character in its own right thanks to some impressive world-building and very considered lore that can be mined as much or as little as the player fancies.Īt first glance, Bug Fables appears to be a game of simple things. There are a few twists and turns to the story, many of which are signposted early on, but it’s not the story that holds the biggest draw here. ![]() On their first mission, they meet Lief, who rounds out their trio for the rest of the game. She won’t be distracted from her goal, and she is immediately sent out on a quest, with her new friend Kabbu, to retrieve an artefact that will bring the ant queen Elizant II one step closer to obtaining the titular Everlasting Sapling. ![]() From here, we’re quickly introduced to Vi: an uppity, impatient, wide-eyed young bee who wants – or, perhaps, a better world would be ‘needs’ – to become a treasure-hunter. Taking cues from the Nintendo school of narrative design, Bug Fables is a simple affair which opens with a storybook beginning that sets the scene of the Ant Kingdom, its rulers, and its denizens (very reminiscent of so many Zelda games).
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